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[Leak][Release][Latest] Unity3D Final Inverse Kinematics (1.0)


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[Leak][Release][Latest] Unity3D Final Inverse Kinematics (1.0)

#111

AdlerROG
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#111

Nice crack buddy ! Thanks you a lot (not tested yet xddd)


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#112

totallynotanyth
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#112

ty


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#113

Zloybanan
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#113

Awesome!!!


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#114

jaintex1
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#114

nice


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#115

EddieFriday
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#115

 

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Sold for $90 on Unity Asset Store.

 

The final Inverse Kinematics solution for the game developer.

Update (1.0):
After a 1.5 year Beta period and more than 1K licensees it is safe to say Final IK is a battle-tested tool. Welcome to the 1.0 full version of Final IK!

Added 2D toggle to CCD, AimIK and FABRIK.

Added Finger Rig, a tool that automates setting up IK for fingers.

VR demos are now included in the main package and updated to Unity 5.1.

Revisited and updated all the 46 demo scenes.

Many smaller fixes and improvements, see the Release Notes for the full list.

Created a 

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 for better support.

What can I do with Final IK?
Take a look at over 30 (and counting) 

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 on YouTube.

What does it contain?

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+ 46 Demo scenes and example scripts for all components.

How does it perform?

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Technical Overview

  • Does NOT require Unity Pro
  • Does NOT require, but works with Mecanim
  • Tested on Standalone, Web Player, IOS and Android
  • Source code included
  • Custom undoable inspectors and scene view handles for each component
  • Warning system to safeguard from null references and invalid setups
  • Optimized for great performance
  • Modular, easily extendable. Compose your own custom character rigs
  • HTML documentation, fully commented code
  • Tested on a wide range of characters

 

Version: 1.0

 

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 Thanks


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#116

Xegowski
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#116

Thanks so much!


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#117

jarigjopje23
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#117

I've been looking for this. let's try it.


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